Fundamentals of Programming-II. Unit 15.
  1. Design Patterns: 10000 foot view.
  2. Reusing design patterns.
  3. Design Patterns.
  4. Singleton.
  5. Singleton in C++: Before and after.
  6. Facade Design Pattern.
  7. Facade design pattern demo.
  8. Strategy Design Pattern.
  9. Separating what changes from what stays the same.
  10. Strategy Design Pattern in C++.
Last Updated 25 May, 2019 21:39. <vadimov@i.ua>